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High -quality action with Sekiro and Metroid elements – media impressions from Star Wars Jedi: Fallen Order

Recently, representatives of specialized publications visited a press event where they were able to touch Star Wars Jedi: Fallen Order. Our report from the scene is a little delayed, but while it matches, we wrote out the main thing from fresh Western materials.

In the demo version, a protagonist "The fallen order" Cal Kestis arrives at the Zeffo planet and goes in the footsteps of the Jedi master, who studied ancient civilization. The work of the master may be useful in the battle with the empire. In the course of the mission, Cal defeats several enemy detachments, and in between battles moves in level, using acrobatic techniques.

Judging by the reviews of journalists, in terms of battles Fallen Order It resembles a simplified version Sekiro: Shadows Die Twice. Ordinary opponents die from one blow with a light sword, and with more tenacious you need to tinker – a familiar game begins Fromsoftware dance with evasion and retorting. The weapon is pleasant, so Rubilovo does not get bored.

At certain points on the map, the jettbet-casino.co.uk protagonist can meditate, replenishing the supply of health and therapeutic objects. During the halt, all defeated enemies are being revived, but the player gets the opportunity to distribute pumping glasses. Available skills are divided into branches of power, light sword and survival. After death, Cal loses experience – in order to return it, it is necessary, just like in Bloodborne, Avenge your offender.

The degree of hardcore will be allowed to configure – the action offers four levels of complexity. The choice affects the three main indicators – the aggressiveness of the enemies, the damage and the “taims” of the parry applied by them (the higher the complexity, the faster you need to react).

Among their sources of inspiration Respawn Entertainment mentioned not only work From, but also entertainment in the spirit Metroid. Eyewitnesses confirm that in Fallen Order There is a serious element of research. Through the locations, chests with things for visual customization are scattered, which VG247 calls surprisingly deep. To find all secrets, it is necessary to use the strength and dexterity of Cal.

Especially for perfectionists on the map, the percentage of the completion of the level and the number of chests found are displayed. To knock out 100 % on the first attempt, of course, it will not work – as you pass, you will probably come across a place where you can’t climb without an amplification hidden on another planet. That is "Fallen Order" does not prohibit returning to already studied locations.

At one of the stages of the press version, the protagonist is in the dungeon. There, the Jedi-Tynchka Jedi fights with automatons, and also redirects air streams, moving objects and thus opening the path further. It looks like a "dungeon" in Fallen Order made according to the patterns of the latest Tomb Raider and focused on solving riddles.

Among other things, the media note an easy atmosphere "The fallen order" – In the game there was a place for humor and friendly skirmishes between characters. In this regard, creation Respawn Even compared with Knights of the Old Republic.

Fortunately, in three hours the gameplay critics did not make out in the game of significant shortcomings. At the same time, some drew attention to the shortage of fresh ideas-they say, a fighter at Respawn It turns out sensible, but without any revelations. Gamespot also complains of a not too convenient map of the terrain – sometimes it was not clear to the author where to get and where it was impossible.

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Star Wars Jedi: Fallen Order will appear on PC, PlayStation 4 and Xbox One November 15. Even more information about the game – in our news.

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